We build iOS and Android products that share code and logic with your web product where it makes sense, and diverge where the platform genuinely demands it.
Product teams launching a first mobile app, or extending an existing web product to iOS and Android.
Most mobile products don't fail because the app crashes. They fail because the team builds three codebases — iOS, Android, and the backend that serves them — each with its own bugs, when the actual product only needed one clear mobile experience shipped well.
One codebase covering iOS and Android, unless a specific feature genuinely needs to be platform-native
Offline-tolerant behavior for the workflows that need it
App store review and release management that doesn't block your roadmap
A mobile experience that reuses your existing backend rather than duplicating it
We default to cross-platform engineering and drop to native only where a specific capability — camera processing, background location, deep OS integration — genuinely requires it, rather than assuming every mobile product needs two fully native codebases.
Mobile Device (iOS / Android)
Where the app actually runs — the starting point for every design decision.
Understand your business goals, constraints, and what success actually looks like before any technical decisions get made.
10–16 weeks for a first cross-platform release, ongoing after
Meaningfully less than building separate native iOS and Android teams, since one React Native codebase covers both platforms for most of the product. BuildPath will scope this against how much of your product genuinely needs native capabilities.
One, by default
Codebases maintained for iOS + Android
Where the workflow requires it
Core workflows usable offline
Reduced via release process
App store submission rejection rate
Instrumented and tracked from first release
Crash-free session rate
BuildPath turns this into a personalized roadmap in about three minutes, book a discovery call with our team, or talk to Byld first if you still have questions.